

This allows the Hun general to hold his infantry away from the fight and prevent the loss of infantry from attrition. Especially when facing armies with large cavalry components, one horde army can borrow the horse archers from the other nearby horde army, thus doubling the ability to destroy the enemy from a distance. It is very useful to keep at least two of the horde armies close to each other. In the beginning of the game, the more ambitious, however, may wish to head south with their armies pillaging/sacking villages along the way to add to your treasury and settle in richer lands. Perhaps the best option is to simply sack the Roxolani capital and head west with your armies intact. You can also choose to keep the rest of your army in Horde mode for a while, but remember that your money is dwindling away, so sack often, and take into consideration, the cost and upkeep of hiring mercenaries. From there as your homeland, you may start your empire, and spread death across Europe. It's a minor city, which very unfortunately for the Roxolani, happens to have no walls. Rather, try heading south into Roxolani territory and taking their capital. It might be best just to pillage Vicus Sarmatae rather than taking, because of its small population, the drain on your treasury and of course the fact that your fierce army's strength is halved.

An immediate target for attack would be the defenceless village of Vicus Sarmatae. The Hunnic army's cavalry and cavalry archers give them the easy option of the Cantabrian Circle (firing at enemies from far away) while the cavalry charge in repeatedly.Īt the start of the game, you have 9 horde armies at your disposal, mostly composed of cavalry units of course, and also 4 units of spearmen each. The Huns unfortunately have no ports to speak of, so you'll have to take someone else's port if you want a navy. Missile cavalry are a staple of the Hunnic armies, and can be used to devastating effect.

The Huns have some of the best cavalry in the game, but are lacking in infantry. The Huns were a steppe people, naturally reliant on horses. The Huns must hold 15 Settlements, including: Northern Italy (Rome), Thracia (Constantinopole) Their immediate targets are the Roxolani (to the immediate south) and the Sarmatians (to the south-west). The Huns start the game as a horde army without any cities, close to the village of Vicus Sarmatae.
